

The other leg of the deck is the enchantment package, which includes four copies of Ossification, Borrowed Time and Touch the Spirit Realm. Planesewalkers The Wandering Emperor and The Eternal Wanderer can be used to remove threats, buff allied creatures, and create tokens for attacking and blocking. Zenith Chronicler can be used to generate value against decks running more than one color, as well as provide a potent attacker or blocker in the early game. They also interact with other cards in the deck in an unusual way, which I’ll explain momentarily. These large artifact creatures can be cast early for instant protection or later for their more powerful form.


The deck usually wins by finding one of four copies of Elesh Norn and using her to rapidly generate value from subsequent spells that opponents can’t keep up with.Įlesh Norn, Annex Sentry and Spirited Companion all play well together, but the cards you’ll be using to close out games are Combat Thresher and Steel Seraph. Most of its creatures, such as Spirited Companion and Annex Sentry, have an immediately useful effect when they first enter play, ranging from simply drawing cards to removing threats from the opponent’s board. This is a Mono-White “Control” deck that focuses on doubling “enters the battlefield” effects with Elesh Norn, Mother of Machines.
